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©2009-2010 ~jarling-art
:iconjarling-art:

Artist's Comments

Free work. I painted this piece using Zbrush’s Paintstop to test the brushes, I have to say it’s really great for painting, you can get a great natural media look. The main character has a Poser Figure (V4 with some self created morphs in Zbrush) as a base which was than painted over in Paintstop as well. As you only have two layers in Paintstop (and I still don’t really know how this layer system works proper), the piece was painted using only one layer just as you would paint on real canvas. All in all the whole thing was just a painting exercise which I enjoyed a lot.

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:iconwytherwing:
fantastic work! :thumbsup:

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"Ride hard... Live free!"
:icongoor:
pretty cool . You have used Z-Brush for V4, have you Import the posed V4 in Z-Brush? Have you export V4 into Poser back or have you done the texturing with Z-Brush from V4? And the Skull have you paint with -Z-Brush? or with a other progi.

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The Dark Lord
:iconjarling-art:
Thanks!

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For more stuff check out my site: [link]

Check out out my prints here at deviantART : [link]
:iconimaginatos:
:typerhappy: EXCELLENT work !Horrible...but EXCELLENT idea. :boogie:
:iconjarling-art:
Thanks for the comment. To come to your question, ok, now it becomes complicated. I did some full body morphs for Viki using Zbrush. There is a program called PLH “;Posers little helper”, which is not only a little help it makes it really easy to do full body morphs for poser in zbrush, it’s a freeware, but I don’t know where I downloaded it as it was some time back. However, it works like this, export the unchanged poser model into zbrush, sculpt/morph the model the way you like it and save it. Than PLH comes to work which creates all the morphs for you, you just have to tell the program the original file and the morphed file the rest make the program. Back in Poser apply your newly created morph and you’re done.

For this picture I used some of my morphs and some that comes with the figure to create a figure I like posed it in Poser and did a render. Than I opened Zbrush’s Paintstop (Paintstop is a 2d painting/drawing application in Zbrush which simulates real media very well, currently only works probber in Zbrush 3.0, at least I have problems using it in Zbrush 3.5) traced the figure to the canvas and painted the wired background with skull and stuff, all in all the picture is more or less completely painted in Paintstop I just didn’t sketch the Vampi figure I used Poser for this part and traced it (still doing some anatomy changes)…

Well this is what I did, hope it helped in some way.

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For more stuff check out my site: [link]

Check out out my prints here at deviantART : [link]
:iconwytherwing:
you're very welcome! :)

--
"Ride hard... Live free!"
:iconfrenchfox:
Fantastic scene ! :love:
:icongoor:
Thanks for the feedback, it was helpful, Iused Poser and Z-brush and I have some Problems with the Morphs export the Morphed Figure. V4 is a low Polgone and when I sculpt with Z-Brush you becomes a hig Polygone Model this is the Problem ... thanks for the Info .I search the www for the Progi i have found :-) thank you

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The Dark Lord
:iconnightpark:
Was mir besonders gut gefällt, ist, dass es total wie eine traditionelle Arbeit aussieht, richtig authentisch. :) Die Farben sind auch super.

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October 25, 2009
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